Fishing
FISHING adds progress when a player catches a matching item.
quests: # Root task configuration.
levels: # Level entries.
13: # Target level.
requirements: # Requirement list.
rules0: # Unique rule id.
type: "FISHING" # Listen for successful fishing catches.
material: "COD" # Caught item that should count.
required: "9" # Number of matching caught items required.
description: # Requirement descriptions.
0: "%status%<reset> <gray>Catch 9 cod</gray> <white>({currentProgress}/{maxProgress})</white>" # Description for rules0.
If material is omitted, any caught item can count.