Entity Bred
ENTITY_BRED adds progress when a player breeds matching animals.
quests: # Root task configuration.
levels: # Level entries.
17: # Target level.
requirements: # Requirement list.
rules0: # Unique rule id.
type: "ENTITY_BRED" # Listen for animal breeding.
entity: "AXOLOTL" # Entity type that should count.
required: "3" # Number of matching breeding actions required.
description: # Requirement descriptions.
0: "%status%<reset> <gray>Breed 3 axolotls</gray> <white>({currentProgress}/{maxProgress})</white>" # Description for rules0.
If entity is omitted or set to ANY, any bred entity can count.