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Consume

CONSUME adds progress when a player consumes a matching item.

quests: # Root task configuration.
levels: # Level entries.
5: # Target level.
requirements: # Requirement list.
rules0: # Unique rule id.
type: "CONSUME" # Listen for item consume events.
material: "COOKED_BEEF" # Item that must be consumed.
required: "6" # Number of matching items to consume.
description: # Requirement descriptions.
0: "%status%<reset> <gray>Consume 6 cooked beef</gray> <white>({currentProgress}/{maxProgress})</white>" # Description for rules0.

This is useful for food, potions, and other consumable item progression.