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Farming

FARMING adds progress when a player harvests matching crop blocks.

quests: # Root task configuration.
levels: # Level entries.
3: # Target level.
requirements: # Requirement list.
rules0: # Unique rule id.
type: "FARMING" # Listen for farming/harvest progress.
block: "CARROTS" # Crop block that should count.
required: "28" # Amount of matching harvest progress required.
description: # Requirement descriptions.
0: "%status%<reset> <gray>Harvest 28 carrots</gray> <white>({currentProgress}/{maxProgress})</white>" # Description for rules0.

For farming tasks, use block instead of material.