EXP_POINTS
EXP_POINTS adds progress from positive raw experience point changes.
Format
quest:
objectives:
type: "EXP_POINTS"
goal: 250000
required:
- "250000"
Required values
Use a numeric required value, or * to fall back to goal.
| Example | Meaning |
|---|---|
1000 | Required point goal is 1000. |
* | Required point goal uses goal. |
Notes
Progress amount is the positive amount from PlayerExpChangeEvent.