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Worlds

This page explains how to bring the SPAWN world into the Sawit setup and keep it ready for use with Multiverse-Core.

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What To Know First

The current Sawit setup uses RESOURCE as the main world in server.properties, so SPAWN should usually be treated as an additional world unless you intentionally want to replace the default world.

Before You Import

Do not generate a fresh world with the same name if SPAWN already contains builds, a spawn layout, or protected regions. That would overwrite the existing setup.

Load Or Import SPAWN

  1. Stop the server first.
  2. Make sure the SPAWN world folder is available in the server root, next to folders like plugins, logs, and RESOURCE.
  3. Start the server once so Paper can read the world files.
  4. If you use Multiverse-Core, import the existing world with:
/mv import SPAWN normal
  1. Check that the world loaded correctly with:
/mv list
  1. Test teleporting into the world with:
/mv tp SPAWN

If SPAWN Should Become The Main World

If you want SPAWN to be the default world instead of RESOURCE, update this line in server.properties:

level-name=SPAWN

Then restart the server.

Recommended Setup

For most setups, keep RESOURCE as the main world and import SPAWN as a separate world for spawn, lobby, or protected starter areas.

After Importing

  • Recheck WorldGuard regions if the spawn uses protection.
  • Recheck any spawn commands or NPCs that point to the old world name.
  • Confirm players can teleport into SPAWN without errors.